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Entertainment Computing – ICEC 2011: 10th International...

Entertainment Computing – ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings

Edirlei Soares de Lima, Bruno Feijó, Simone Barbosa, Antonio L. Furtado (auth.), Junia Coutinho Anacleto, Sidney Fels, Nicholas Graham, Bill Kapralos, Magy Saif El-Nasr, Kevin Stanley (eds.)
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This book constitutes the refereed proceedings of the 10th International Conference on Entertainment Computing, ICEC 2011, held in Vancouver, Canada, in October 2011, under the auspices of IFIP.
The 20 revised long papers, 18 short papers and 24 poster papers and demos presented were carefully reviewed and selected from 94 initial submissions. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science. The papers are organized in topical sections on story, active games, player experience, camera and 3D, educational entertainment, game development, self and identity, social and mobile entertainment; plus the four categories: demonstrations, posters, workshosp, and tutorial.

Year:
2011
Edition:
1
Publisher:
Springer-Verlag Berlin Heidelberg
Language:
english
Pages:
477
ISBN 10:
3642244998
ISBN 13:
9783642244995
Series:
Lecture Notes in Computer Science 6972
File:
PDF, 19.07 MB
IPFS:
CID , CID Blake2b
english, 2011
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