- Main
- 游戏引擎原理与实践 卷2:高级技术
游戏引擎原理与实践 卷2:高级技术
程东哲How much do you like this book?
What’s the quality of the file?
Download the book for quality assessment
What’s the quality of the downloaded files?
本书共14章,主要讲解游戏引擎中的动画、渲染、多线程等高级技术。书中的主要内容包括骨骼蒙皮模型与动画基础,动画播放和插槽,动画混合,变形动画混合,逆向动力学(IK)与角色,光照渲染的发展史,渲染器接口,材质,流程渲染架构,光照与材质,后期效果,阴影,多线程,动态缓冲区和性能分析器。 本书适合游戏开发人员阅读。
Publisher:
人民邮电出版社
Language:
chinese
ISBN 10:
7115560404
ISBN 13:
9787115560407
File:
EPUB, 14.24 MB
Your tags:
IPFS:
CID , CID Blake2b
chinese0
Read Online
- Download
- epub 14.24 MB Current page
- Checking other formats...
- Convert to
- Unlock conversion of files larger than 8 MBPremium
The file will be sent to your email address. It may take up to 1-5 minutes before you receive it.
The file will be sent to you via the Telegram messenger. It may take up to 1-5 minutes before you receive it.
Note: Make sure you have linked your account to Z-Library Telegram bot.
The file will be sent to your Kindle account. It may take up to 1–5 minutes before you receive it.
Please note: you need to verify every book you want to send to your Kindle. Check your mailbox for the verification email from Amazon Kindle.
Conversion to is in progress
Conversion to is failed
Premium benefits
- Send to eReaders
- Increased download limit
- File converter
- More search results
- More benefits